Golden Takeoff
The Golden Age Hawkman Archives Volume 1
Writer: Gardner Fox
Artist: Dennis Neville, Sheldon Moldoff
by
Avi Green
Finally, I've been able to obtain and read something that gives the
Winged Warriors real meaning, and that's Carter Hall and Sheira
Sanders' original appearances, dating back to the Golden Age in
1940, when they debuted alongside Jay Garrick in Flash Comics (you
could also include Johnny Thunder, who did become a significant
member of the Justice Society for a time, but that's another story).
This early trade compilation from 2005 collected the stories from
issues 1-22, and it's to be hoped that someday, the whole run (which
also includes 2 stories from All-Star 1 and 2, and a special from
the Big All-American Comic Book in 1944), will see the reprints they
deserve.
So anyway, we're introduced to how Carter and Shiera were originally
a prince and princess from ancient Egypt in the premiere issue's
tale, and in the 20th century, they're reincarnated, the former as a
scientist and historian, and the latter as a news writer. And
they're not the only ones who've returned in this era. Even the
Egyptian priest who betrayed and murdered them in the ancient eras
has been reincarnated as an agent of the German National Socialists
named Anton Hastor. It's up to our hero and heroine to stop him.
And this would be just the start of an entertaining run during the
Golden Age, where they'd take on organized crime, and
science-fiction devices, which also had significant presence in
various Golden Age tales. Here, it includes one where a villain
called Alexander the Great tries to invent a weight-increasing
weapon, and another where a criminal scientist tries to manufacture
something similar to zombies. Issues 5-6 have a story that's an
early example of one that's told in at least 2 parts, a rarity in
those days, as Carter comes to the rescue of a lady secret agent who
travels to a hidden city, and later gets taken hostage by Moslem
slavemongers in north Africa. There's another in 9 where an
underwater race called the Kogats try to invade the USA, and in 13,
Carter must rescue Shiera from a villainess who's developed a plan
for transferring human brains into animals like tigers. And in 21,
they face off against the egg of an alien race whose spacecraft
crash-landed on earth. Quite amazing stories for their time indeed!
All stories are told in single-digit length of about 9 pages, and
while they may not have been that long, that's the beauty of it,
that in those days, they could tell in 5 pages what today is more
likely to to be told in 15. It's important to consider that shorter
stories can still have big payoffs. And the artwork by primary
artist Neville, and succeeding artist Moldoff, is very good too. The
latter would eventually be succeeded by Joe Kubert in late 1944,
who'd continue to draw a lot of the entries till the end of the
Golden Age run, and later took up the Silver Age illustration tasks
as well, when Gardner Fox developed the Thanagarian take on the
Winged Warrior.
To date, this is the only official reprint volume I know of for the
original Golden Age tales. As stated above, I hope these, along with
the rest of the stories, will eventually see the full reprints they
deserve, and that way, we'll also get to see when Shiera first
officially took up the Hawkgirl role, which began when she donned
one of Carter's own outfits as a special decoy gimmick in 24, and
later made more of her own costume to join him in crimefighting.
These are all very entertaining tales, and if you want to see real
storytelling in motion, that's why you should buy reprints of these
stories from the Golden/Silver/Bronze/Iron Ages, not what came
later, when political correctness totally ruined everything during
the Zero Hour crossover of 1994, and Geoff Johns/Rags Morales'
Hawkman stories are no improvement, because they went along with
what was established then, and their stories, as I've since
reevaluated and concluded, were supremely pretentious. To get an
idea what makes a really good story, that's you should turn to these
early classics, and that's how to get an idea how to mend the harm
that came decades later. So, good luck in finding all these early
Hawkman treasures. They're well worth the price of admission.
Copyright 2023 Avi Green. All rights reserved.
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